Posts Tagged mouse
Sandy – Mouse Interaction on svn
Posted by zeflasher in Actionscript 3.0, Flash 3D on November 16, 2007
Hello,
My first “real” contribution to sandy is on the svn.
Kiroukou as done some changes to what I have done to integrate it more nicelly to the engine. He has updated the svn.
So now you can start playing with it.
I still need to add interaction with text links. This will be done this week end. Btw if someone know why html links are not triggered when you are dispatching a MouseEvent on a TextField with the right x, y, please let me know using the comments. For now I’m parsing the html and retrieve the area of the links ( thx to getCharBounds() ). It works, but I’m sure there is an easier solution.
So grab the last svn update here
http://sandy.googlecode.com/svn/trunk/sandy/as3/trunk/src/sandy/
Oh and by the way the version 3 is now stable and available for the public.
Check it here
Enjoy…
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Sandy 3.0 – Mouse interaction with the texture of a Shape3D
Posted by zeflasher in Actionscript 3.0, Flash 3D, News on October 24, 2007
Hello there,
Still for the same project I’m working on, I needed mouse interaction on the texture of 3D objects.
So kiroukou and I started developing it.
Here is a example ![]()
It’s working but will need some polish and debugging, as it’s still a work in progress.
Use the arrow key and the Numpad 8 and 2.
I have put a mouse_over and mouse_click event on the red shape of the sphere texture.
The scrollbar next the textfield on the Plane3D is a flash component.
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