Posts Tagged mouse

Sandy – Mouse Interaction on svn

Hello,

My first “real” contribution to sandy is on the svn.
Kiroukou as done some changes to what I have done to integrate it more nicelly to the engine. He has updated the svn.
So now you can start playing with it.
I still need to add interaction with text links. This will be done this week end. Btw if someone know why html links are not triggered when you are dispatching a MouseEvent on a TextField with the right x, y, please let me know using the comments. For now I’m parsing the html and retrieve the area of the links ( thx to getCharBounds() ). It works, but I’m sure there is an easier solution.

So grab the last svn update here
http://sandy.googlecode.com/svn/trunk/sandy/as3/trunk/src/sandy/

Oh and by the way the version 3 is now stable and available for the public.
Check it here

Enjoy…
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Sandy 3.0 – Mouse interaction with the texture of a Shape3D

Hello there,

Still for the same project I’m working on, I needed mouse interaction on the texture of 3D objects.
So kiroukou and I started developing it.

Here is a example :)
It’s working but will need some polish and debugging, as it’s still a work in progress.

Use the arrow key and the Numpad 8 and 2.

I have put a mouse_over and mouse_click event on the red shape of the sphere texture.
The scrollbar next the textfield on the Plane3D is a flash component.

++ :)

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