Posts Tagged components

Open Source – Liquid Component

Hello,

A quick note to let you know that the Liquid Component done by Didier ( http://bytearray.org ) have been released yesterday.
Go and check them Read the rest of this entry »

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Liquid Component

Ok, I’ve been telling everyone about those component but never put the info on my blog,
so here it is ( moreover it seems that when you’re advertising them on your blog you may have them earlier for testing – if you’re reading this Didier ;) )

liquid component
Check it out
++

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Sandy 3.0 – Mouse interaction with the texture of a Shape3D

Hello there,

Still for the same project I’m working on, I needed mouse interaction on the texture of 3D objects.
So kiroukou and I started developing it.

Here is a example :)
It’s working but will need some polish and debugging, as it’s still a work in progress.

Use the arrow key and the Numpad 8 and 2.

I have put a mouse_over and mouse_click event on the red shape of the sphere texture.
The scrollbar next the textfield on the Plane3D is a flash component.

++ :)

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