Posts Tagged 3d engine
The Lowdown website – Sandy 3 and lowRa
Posted by zeflasher in Actionscript 3.0, Flash 3D, lowRa on December 20, 2007
Hello there,
The 1st of December was the launch of a website I’ve been working on : The Lowdown.
This website is part of the New Zealand Ministry of Health’s national depression initiative (NDI), which aims to help young people recognize and understand depression, and encourages them to seek appropriate help, or puts them in touch with trained professionals, thus to reduce the impact of depression on the lives of New Zealanders
To create this website we have used lowRa and Sandy 3 so was done using AS3.
The site is plugged on the Silverstripe CMS, using amfphp 1.9.
Thing is both of those AS3 libraries, at the time the project started, were still in beta, and not all the features needed to develop the website done yet.
First in lowRa was missing the assembler which helps you to load dlls ( assets, classes ) and build the application at runtime ( create plugins / view / custom objects, … )
Second, Sandy didn’t get any mouse interaction on the texture level, ie interacting with InteractiveObject but also text links ( not that easy when you’re actually clicking on a snapshot of a display object
)
So the first task has been to develop those. This project helps as well adding other features / fix in those libraries.
I’m quite happy to see they’ll be integrate in those libraries.
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Sandy – Mouse Interaction on svn
Posted by zeflasher in Actionscript 3.0, Flash 3D on November 16, 2007
Hello,
My first “real” contribution to sandy is on the svn.
Kiroukou as done some changes to what I have done to integrate it more nicelly to the engine. He has updated the svn.
So now you can start playing with it.
I still need to add interaction with text links. This will be done this week end. Btw if someone know why html links are not triggered when you are dispatching a MouseEvent on a TextField with the right x, y, please let me know using the comments. For now I’m parsing the html and retrieve the area of the links ( thx to getCharBounds() ). It works, but I’m sure there is an easier solution.
So grab the last svn update here
http://sandy.googlecode.com/svn/trunk/sandy/as3/trunk/src/sandy/
Oh and by the way the version 3 is now stable and available for the public.
Check it here
Enjoy…
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Sandy 3.0 – Mouse interaction with the texture of a Shape3D
Posted by zeflasher in Actionscript 3.0, Flash 3D, News on October 24, 2007
Hello there,
Still for the same project I’m working on, I needed mouse interaction on the texture of 3D objects.
So kiroukou and I started developing it.
Here is a example ![]()
It’s working but will need some polish and debugging, as it’s still a work in progress.
Use the arrow key and the Numpad 8 and 2.
I have put a mouse_over and mouse_click event on the red shape of the sphere texture.
The scrollbar next the textfield on the Plane3D is a flash component.
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Sandy – When 3D meet flash
Some month ago I met a guy who was working on a 3D engine for flash.
He shows me at that time his work, which was kinda good already.
Now I’m happy to give you this link SANDY.
There you will be able to get examples, tutorials and download the beast.
A big “bravo” to kiroukou (Thomas PFEIFFER)…
I’m quite sure you will be astonish by what he has done …