Actionscript 3.0


29
Jan 08

Liquid Component

Ok, I’ve been telling everyone about those component but never put the info on my blog,
so here it is ( moreover it seems that when you’re advertising them on your blog you may have them earlier for testing – if you’re reading this Didier ;) )

liquid component
Check it out
++


20
Dec 07

The Lowdown website – Sandy 3 and lowRa

Hello there,

The 1st of December was the launch of a website I’ve been working on : The Lowdown.
This website is part of the New Zealand Ministry of Health’s national depression initiative (NDI), which aims to help young people recognize and understand depression, and encourages them to seek appropriate help, or puts them in touch with trained professionals, thus to reduce the impact of depression on the lives of New Zealanders

To create this website we have used lowRa and Sandy 3 so was done using AS3.
The site is plugged on the Silverstripe CMS, using amfphp 1.9.
Thing is both of those AS3 libraries, at the time the project started, were still in beta, and not all the features needed to develop the website done yet.
First in lowRa was missing the assembler which helps you to load dlls ( assets, classes ) and build the application at runtime ( create plugins / view / custom objects, … )
Second, Sandy didn’t get any mouse interaction on the texture level, ie interacting with InteractiveObject but also text links ( not that easy when you’re actually clicking on a snapshot of a display object :) )
So the first task has been to develop those. This project helps as well adding other features / fix in those libraries.
I’m quite happy to see they’ll be integrate in those libraries.
Continue reading →


16
Nov 07

Sandy – Mouse Interaction on svn

Hello,

My first “real” contribution to sandy is on the svn.
Kiroukou as done some changes to what I have done to integrate it more nicelly to the engine. He has updated the svn.
So now you can start playing with it.
I still need to add interaction with text links. This will be done this week end. Btw if someone know why html links are not triggered when you are dispatching a MouseEvent on a TextField with the right x, y, please let me know using the comments. For now I’m parsing the html and retrieve the area of the links ( thx to getCharBounds() ). It works, but I’m sure there is an easier solution.

So grab the last svn update here
http://sandy.googlecode.com/svn/trunk/sandy/as3/trunk/src/sandy/

Oh and by the way the version 3 is now stable and available for the public.
Check it here

Enjoy…
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24
Oct 07

Sandy 3.0 – Mouse interaction with the texture of a Shape3D

Hello there,

Still for the same project I’m working on, I needed mouse interaction on the texture of 3D objects.
So kiroukou and I started developing it.

Here is a example :)
It’s working but will need some polish and debugging, as it’s still a work in progress.

Use the arrow key and the Numpad 8 and 2.

I have put a mouse_over and mouse_click event on the red shape of the sphere texture.
The scrollbar next the textfield on the Plane3D is a flash component.

++ :)


12
Oct 07

AS3 – lowRa Assembler

Hello there.

So as some of you maybe know, I’ve started a project some times ago, and decided to do it using lowRa ( read this post )
and start doing the assembler part ( heavily based on the pixlib one ). The thing is I had not time to really finish developing all the features I wanna add to it.
So I decided to post it on the lowra group as is.
It is working, but some of the extra features aren’t fully integrated.
I’ll maybe have some free time in a week or two to finish it. Hopefully then I’ll be able to do a small example and this tut I’m talking about for MONTHS now…
I wish 48 hours day ( even more ) could exist…

++

Oh and please post any feedbacks / advices you could have…
C ya


2
Oct 07

Adobe AIR and Flex 3 beta 2

Yup,

The new beta is here :)
Check out
here http://labs.adobe.com/technologies/flex/
and here http://labs.adobe.com/downloads/airsdk.html

Enjoy :D


17
Sep 07

AS3 – Fuse 3 is Go

Hi there,

Some days ago I’ve emailed Moses to see how the new Kit ( Fuse 3 ) was going. I’ve really liked the AS2 one and was wondering when the AS3 version will be out and / or if I could be any help.

Moses came back to me with a lightweight package containing the new kit “Go”. Actually “Go” isn’t a kit, it’s more the tools to build yours. This said, you should be able to really integrate it in any of your projects.

Go is in private beta, If you want to have more informations and the package please email moses at
office [at] mosessupposes [dot] com

Anyway it should be public beta in couples of days…

++

[EDIT]
You can find moses blog at this address
http://blog.mosessupposes.com/
Enjoy your reading :)
[/EDIT]


31
Aug 07

Pixlib – LowRa – SVN

Ok, use this address if you want to download the classes from the svn as I think the DNS that Francis is using is down,
I am posting this as I dunno how long this will last( Kinda like a reminder for myself too :) )

Pixlib
Pixioc
LowRa
Kairos
Kairos3

C ya


20
Aug 07

AS3 Framework – lowRa

Hello there.

In the AS3 project I’m currently working on I’ve wanted to use lowRa a framework started by Francis Bourre.

The framework is really advanced in the development but it was missing lots of the assembler part for the IOC ( Inversion Of Control ), meaning to load dynamically the assets and dll ( extenal classes ) and create the modules / plugin at runtime.

So I’ve started putting my hands in the code to make it happen.
And it’s almost here. Everything is working, loading the assets, the dlls, creating the plugins, creating the loader, and any object that you could have set up in your xml.

I still wanna add some features to the loader. For now the loader is showing only the percent downloaded of an asset / dll, not the percent downloaded on the total assets / dlls. So let’s say you have 4 files to download, the percent will go 4 time from 0 to 100.
I don’t really like this way of doing it. I prefer the user being able to see how much he has downloaded so far of the total.
The other thing is maybe people want to create only scripted loader ( no graphics, everything drawn by the drawing API ).

So I will develop those features today hopefully and I will post an example soon. The files hopefully will be available on the svn soon ( this is what I’ve heared ) :)

Stay tuned it should happen soon
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6
Jul 07

Flashdevelop – New release

Hello everyone,

Flashdevelop is at its version 3 beta 2.
But the development is going so fast that they’ve decided to release some version in between the big release. Those version are zipped, stable one.
Continue reading →