Sandy 3.0 - Mouse interaction with the texture of a Shape3D

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Hello there,

Still for the same project I’m working on, I needed mouse interaction on the texture of 3D objects.
So kiroukou and I started developing it.

Here is a example :)
It’s working but will need some polish and debugging, as it’s still a work in progress.

Use the arrow key and the Numpad 8 and 2.

I have put a mouse_over and mouse_click event on the red shape of the sphere texture.
The scrollbar next the textfield on the Plane3D is a flash component.

++ :)

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3 Comments

  1. Comment by Tom on November 28, 2007 5:09 pm

    This is exactly the sort of thing I am trying to get going at the moment. I’ll keep plugging at the moment, but I would love to see an example of how you put this together?

    So far my approach has been using MovieMaterial with the relevant components in the movieclip, and using a rather convoluted means of determining which component relates to a click on the 3D model.

    As I said, I’ll keep research and plugging away but some basic source would be much appreciated.

    cheers mate!

  2. Comment by zeflasher on November 28, 2007 5:31 pm

    Hello Tom,

    You can find the source in the Sandy 3 svn here
    http://code.google.com/p/sandy/source

    I will update soon some other functionalities like having the buttonMode working for buttons + text links in text fields ( I just nee to commit them :) )

    Don’t hesitate to come on the mailling list too, or ask question in the forum on flashsandy.org

    C ya mate.

  3. Pingback by [UPDATE] Sandy 3.0.1 release | ideux on January 15, 2008 8:36 am

    [...] New demos are coming but for now you can see an update of the gouraud demo and a small demo of material interaction in Xavier’s blog. Petit and Max have worked a lot of tutorials and Sandy offers now more than 25 [...]

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