Archive for November, 2006
Apollo Video of the 1 hour online seminar by Mike Chambers
Posted by zeflasher in AIR, Actionscript 3.0 on November 29, 2006
For people who missed it, or for others people like me who had their provider down the time the seminar was (
) you can watch the video here: Online Seminar Video
Enjoy
PixLib templates for FDT
For the people using Eclipse, combined with the plugin FDT to code flash application using the PixLib framework ( I wonder how many people are still reding the post ), Flap Flap has updated the Francis Bourre FDT templates for PixLib to match the last revision of PixLib ( rev40 )
Enjoy
FDT PixLib Templates Download template Unknown
Note : post has been updated as what was written before was unreadable...
Tamarin or the Actionscript VM2 open source
Posted by zeflasher in 3rd Party, Actionscript 3.0 on November 16, 2006
So what is Tamarin?
"The goal of the "Tamarin" project is to implement a high-performance, open source implementation of the ECMAScript 4th edition (ES4) language specification. The Tamarin virtual machine will be used by Mozilla within SpiderMonkey, the core JavaScript engine embedded in Firefox®, and other products based on Mozilla technology. The code will continue to be used by Adobe as part of the ActionScript™ Virtual Machine within Adobe® Flash® Player."
Adobe gave the VM to Mozilla with some developers to work on it.
Some quotes that you could find interesting:
"The Tamarin release will include the following components:
- Source code from the ActionScript Virtual Machine (AVM2) as currently shipping in Adobe Flash Player 9, including the Just In Time (JIT) runtime compiler and conservative garbage collector.
- A partial implementation of a prototype compiler written in ActionScript, which will be developed by the open source community to implement all of the ECMAScript 4th edition specification. This will be a "self-hosted" compiler that is written in the language it compiles.
"
"AVM2 supports full runtime error reporting, built-in debugging, and
binary socket support so developers can extend the player to work with any binary protocol. The AVM2 also features a Just In Time (JIT) compiler that translates ActionScript bytecode to native machine code for maximum execution speed."
"Adobe's contribution of source code from the ActionScript Virtual Machine to the Tamarin project accelerates the ability of developers to create and deliver richer, more interactive and engaging experiences that work across multiple platforms."
It's all good ...
Ressources:
Sources Code
Tamarin on Mozilla.org
FAQ on Mozilla.org
Adobe Press release
Tamarin vs Javascript Performance
AS3 API / Flex framework poster to download
Posted by zeflasher in Actionscript 3.0, News on November 1, 2006