Archive for July, 2006
Chronon – EyeMaze
Posted by zeflasher in Flash Games, News on July 27, 2006
This is the kind of game I really like.
It’s a really beautiful, and really brain intensive. You will spend some hours on it. Be carefull to not start it at your work otherwise you will spend most of your day on the game instead of working… ( I know what I’m talking about
)
THe game (and many others) can be find here: EYEMAZE
So for the one who has tested Chronon and can’t go to the end…
Here is the walkthrough (help) for Chronon…
…
Are you SURE you wanna loose the interest you have for this game by simply reading the walkthrough ???
…
Here we are then !!
…
1 – 6.15 – Put the wreath on the table and place the egg on top of it. Open the curtains.
2 – 9.05 – Remove the ledge from the fireplace. Click on the rope to attach it to the ledge and the little creature. Click on the bottle milk (the bottle on the left side of the table )
3 – 12.25 – Put the clock on the wall
4 – 14.55 – Click on the key above the horloge and you will get the time missing
5 – 6.15 – Put the horloge on the wall. Click on the tail of the horloge (it should be attached to the cage)
5 – 9.45 – Click on the rope to bring the creature back. Click on the wood under the cage ( it should go on the top shelf ). Get the egg from the top of the horloge
6 – 12.25 – Put the round bottle full of water on the left side of the table. The milk on the right side. Click on the apple. And then on the rope. Click on the mirror thus the creature will hold it.
7 – 14.55 – Take the wreath on fire and put it into the fireplace. Take the wood and put it on the wreath. Put the clock on the top shelf. Put the pan on the table and put the ingredients in it ( milk, flour, egg, butter, sugar ).
8 – 18.10 – Put the ledge back into the fireplace. Put the pan on top of it. Put the clock on the wall.
9 – 19.00 – You should see everyone happy eating this cake… ENJOY
AS 3.0 – Tips by Senocular
Posted by zeflasher in Actionscript 3.0, News on July 24, 2006
Ok, a thread you should read every day as senocular is updating it every day.
You could find lots of tips for AS3. More than tips, it’s stuff you need to know. SO just run HERE
Sandy – When 3D meet flash
Some month ago I met a guy who was working on a 3D engine for flash.
He shows me at that time his work, which was kinda good already.
Now I’m happy to give you this link SANDY.
There you will be able to get examples, tutorials and download the beast.
A big “bravo” to kiroukou (Thomas PFEIFFER)…
I’m quite sure you will be astonish by what he has done …
AS2 – Listening the event of a CLASS
Posted by zeflasher in AS 2.0 Classes, Ressources on July 13, 2006
This class has been made to be able to listen to the events of a CLASS not to the on of an instance.
Read the rest of this entry »
AS2 – Vector Class
Posted by zeflasher in AS 2.0 Classes, Ressources on July 13, 2006
Today I check my rss feeder and I’ve seen that michael has posted a Vector class here. Which reminds me that I have done one as well. So I’m posting it here.
Hope you’ll like it ![]()
Read the rest of this entry »
Usefull links for actionscript 3.0 introduction and documentation
Posted by zeflasher in Actionscript 3.0, News on July 12, 2006
Some useull links for those who still didn’t look at AS3.
>> Flash Profesionnal 9 Preview – This is flash 8 with AS3 support
>> PDF Documentation – Complete doc for as3
>> Know Bug in AS3 – A list you should check sometimes, as it’s updated. Check the bug before starting a development with AS3
>> AS2 to AS3 migration – All you need to know if you are a AS2 developer
>> Start developing with AS3 – A basic introduction of AS3 development
>> Programming with AS3 – Another tutorial
>> Live Doc – the LiveDoc for AS3
>> Examples – Some Examples for AS3 development
>> Labs – Adobe Labs about AS3
>> Packages – Free AS3 Library
>> Warning Message – Listing of warning messsage you could encounter
>> E4X Specification – Specification of the norme used by AS3
MDM Zinc – New version supporting flash 9 and actionscript 3.0
MDM Zinc – Class FileSystemManager
Posted by zeflasher in MDM Zinc Classes, Ressources on July 10, 2006
Hello…
Still my old stuff that I re-publishing.
This class will let you scan your hd.
You have optional parameters:
- forceRoot : String, force the root of the scan ( eg : C:\data\image\ ) so then eg the folder “C:\data\image\test” will be listed as “\test”
- exceptions : Array, a list of folder you don’t wanna scan. Just give push the names in this array
MDM Zinc – Class DateManager for ftp and filesystem
Posted by zeflasher in MDM Zinc Classes, Ressources on July 3, 2006
Ok, here is a class to be able to get the same date format for your files on your system and on the ftp (not the case for now)
Read the rest of this entry »
Pixlib Library
Posted by zeflasher in Actionscript 2.0, News on July 2, 2006
Ok. Here is THE library you should have in your pocket.
I’m watching the development of this library since the end of 2005, and a month ago I decided to give it a go.
And now I regret I didn’t try it before. It’s really easy to develop with. Everything has been thought to make your code clean and easy to implement.
I can guess your question: “But where can I find this beauty?”
Just go HERE. You will be able to download the library and you will find documentation and tutorials.
Plus there is a mailing list. People are very reactive and friendly. So don’t hesitate to ask question, people will be glad to answer you. I’m sure because I’m quite posting those time and each time I had a answer with a smile.
So thanks to francis bourre who made this happen and all the people who’s worked (and still working) with him
Last word. I will try to help the Pixlib community putting some ressources on my website. Hopefully it will be soon. So stay tunned